Welcome to the third installment in this series. I wasn't originally planning on it being a series, even a short one, but I find that what I plan to write and what actually happens don't always match.
What we're currently looking at is the long-running British comic series called "Commando", which is a digest sized title focusing on wartime heroics and tending towards titles such as "Desert of Death" and "March or Die"
But every now and then Commando gets a bit strange.
Today I'm going to bring up another three examples of stories with a supernatural element. A bit like the last lot, an item has a history and some unexpected properties. However this time the object in question is a lot bigger. And can move. And has guns.
Better hope it's on your side.
Commando 2050: The Haunted Tank (1986)
An entertaining story that manages to work with the premise without making it too silly.